Colour Cube
This piece has been created by using computer generated rhythms and projection mapping to imply motion onto a solid shape.
Each audio sample is linked to a specific face on the cube, and triggers the visual effect each time the computer randomly chooses to play that audio sample.
The audio consists of six individual samples and one pre-recorded audio track, which was generated using the same random method but is not running in real-time. This track controls the width of all six faces, resulting in louder amplitudes creating larger, wider faces.
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Projection Mapping Effects
Video demonstrating a number of different effects especially programmed to be mapped onto a specific 3D structure. These effects intend to explore the inside of a solid object and the area surrounding it by using video to invoke movement onto two faces of the object. The accompanying audio consists of sound effects that aim to reinforce the motions of each effect.
Visual effects were mostly programmed in Max/MSP/Jitter, with additional visual content created in After Effects. The projection mapping software used was VPT 6.0. The audio was recorded and produced in Ableton.
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Corner Projection
Projecting video onto the corner of a room. Visual effect originally made by Sam Tarakajian, with a few modifications and different settings. Again using the projection mapping software ‘VPT 6.0’.
Here’s the link to his tutorial video for creating this effect in Max/MSP/Jitter:
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Early Tests
First attempts at mapping video to objects. Effects and videos are running through Max/MSP/Jitter in realtime and being controlled by a MIDI controller. The videos are then linked with VPT 6.0 and mapped onto a selection of random objects. Essentially just a bit of a fuckabout.