Colour Cube

This piece has been created by using computer generated rhythms and projection mapping to imply motion onto a solid shape.

 

Each audio sample is linked to a specific face on the cube, and triggers the visual effect each time the computer randomly chooses to play that audio sample.

The audio consists of six individual samples and one pre-recorded audio track, which was generated using the same random method but is not running in real-time. This track controls the width of all six faces, resulting in louder amplitudes creating larger, wider faces.

Ryat Series

A series of videos and still images demonstrating various audio-reactive visual effects, tested using tracks from the album ‘Totem’ by Ryat.

All effects were created using Max/MSP/Jitter, with audio analysis and video processing/synthesis programmed within the same patch and running in real time.

https://mythirdeyeworld.wordpress.com/visual-effects-2/ryat-series/